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James76 Site Owner

Joined: Feb 25, 2008 Posts: 21
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Posted: Wed Mar 19, 2008 12:21 am Post subject: Infineon Bugs |
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Looking over the Papy default Infineon, noticed a few bugs.
1. A few people and told me that there is a bug on some machines where the AI cars bounce up and down when starting a race. Can anyone here confirm they have this issue? I would like to correct it in this update
2. Drawing issues. While half way through finishing pit road, i noticed a drawing issue
coming up over 3a if you look towards turn 7 the mountains are half drawing, and coming around turn 7 looking towards turn 2 area the mountains over there arent drawing at all. Wondering if you all are having this on the default as well? I am.
Any other things that bug you guys about Infineon? Thoughts suggestions? |
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bigben7mvp
Joined: Mar 16, 2008 Posts: 18
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Posted: Wed Mar 19, 2008 4:54 am Post subject: Re: Infineon Bugs |
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| In regards to issue 1, I had this problem for the longest time and it drove me nuts but there is a simple answer but it doesn't involve how the track is made. The AI strength must be set at 81 or higher. If it is 80 or below the cars will bounce. I know it sounds crazy because I had the same problem and I thought the person who told me was full of it, but it fixes the problem. |
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nascarfan15
Joined: Feb 27, 2008 Posts: 9
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Posted: Wed Mar 19, 2008 4:33 pm Post subject: Re: Infineon Bugs |
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| i put my ai at 93% so i never have a bouncing car issue... |
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simobsessed
Joined: Mar 18, 2008 Posts: 1
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Posted: Thu Mar 20, 2008 2:06 am Post subject: Re: Infineon Bugs |
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| I'll help antway I can James. let me know |
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James76 Site Owner

Joined: Feb 25, 2008 Posts: 21
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Posted: Thu Mar 20, 2008 2:34 am Post subject: Re: Infineon Bugs |
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| bigben7mvp wrote (View Post):
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In regards to issue 1, I had this problem for the longest time and it drove me nuts but there is a simple answer but it doesn't involve how the track is made. The AI strength must be set at 81 or higher. If it is 80 or below the cars will bounce. I know it sounds crazy because I had the same problem and I thought the person who told me was full of it, but it fixes the problem.
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Theres a flaw in that statement tho...i just ran a race at 70% and they did not jump. On either full nor not full pace lap...  |
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bigben7mvp
Joined: Mar 16, 2008 Posts: 18
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Posted: Thu Mar 20, 2008 3:25 am Post subject: Re: Infineon Bugs |
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| James76 wrote (View Post):
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| bigben7mvp wrote (View Post):
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In regards to issue 1, I had this problem for the longest time and it drove me nuts but there is a simple answer but it doesn't involve how the track is made. The AI strength must be set at 81 or higher. If it is 80 or below the cars will bounce. I know it sounds crazy because I had the same problem and I thought the person who told me was full of it, but it fixes the problem.
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Theres a flaw in that statement tho...i just ran a race at 70% and they did not jump. On either full nor not full pace lap...
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All I know is that it solved the problem for me. |
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ndboy17
Joined: Apr 14, 2008 Posts: 1
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Posted: Thu Apr 17, 2008 9:54 pm Post subject: Re: Infineon Bugs |
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There is an issue with the way the track is made in NR2003. There is a hill going up then down in 8a which is not there in the default version
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simdude
Joined: Mar 17, 2008 Posts: 7 Location: Decapod 10
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Posted: Fri Apr 18, 2008 5:37 am Post subject: Re: Infineon Bugs |
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I have the late-drawing thing at all the tracks except the stadium type ones (Bristol, Martinsville) where you don't get to see any scenary outside the racing venue.
I thought this was a normal thing in NR2003. At the bigger tracks I even have the stands drawing as you get closer to them. This with the drawing distance set to the max.
So, I'm not sure about that particular hill at Infineon, as I said I don't pay much attention to the late-drawing issues in NR2003 as I thought they were something "normal" in this game. |
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